The Red Opera:
Last Days of The Warlock
The Red Opera: Last Days of The Warlock is an extensive, player-driven campaign and setting designed for 5th edition. Drawing inspiration from the DiAmorte heavy metal album of the same name, centered upon the oft-overlooked and much-misunderstood class: Warlocks. Does this mean, you wonder, that all its players must be Warlocks and serve infernal and aberrative masters to partake of the story's wonders? No, no... certainly not. All are welcome in the Shadelands.
This campaign was wickedly born from the (at times) twisted minds of myself and Patrick Edwards, then brought to life by the capable hands of Apotheosis Studios in a way we never imagined possible. This eerie and bewitching tale is perfect for storytellers looking to embrace player agency and let their players feel the consequence of choice. On this website, you’ll find blogs and musings about stories and games set within this sandbox, but for more information about how to obtain (and play) the Red Opera: click the link above.
Throughout the year, I’m often at conventions or running The Red Opera and other campaigns I’ve been involved in. If you find me at a convention, don’t be afraid to tell me what scorched ending your party wrought upon the city of Yon’Cath. I’m collecting tales of the Red Opera for future musings after all…